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the baite studios

site of an indie solo game dev

Day: February 19, 2023

Category: #gamedev

#2 game dev stuff | binary space partitioning

Posted On February 19, 2023March 22, 2024 By Jan

In this blog post, we’ll explore how to implement a binary space partitioning algorithm for procedural dungeon generation like in the following image. How did CONTINUE READING