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the baite studios

site of an indie solo game dev

Day: April 16, 2023

Category: #blender

#4 blender stuff | dual quaternion skinning

Posted On April 16, 2023January 14, 2025 By Jan
dual quaternion skinning blender preserve volume

Dual quaternion skinning is a technique used in 3D computer graphics to deform a mesh while preserving its volume and avoiding artifacts such as skin CONTINUE READING