This blog post will detail my experience utilizing Shader Graph to randomize 16×16 pixel textures on a grid structure. Step 1: Import Textures as Texture2DArray CONTINUE READING
site of an indie solo game dev
This blog post will detail my experience utilizing Shader Graph to randomize 16×16 pixel textures on a grid structure. Step 1: Import Textures as Texture2DArray CONTINUE READING