Hello there! It’s been a busy week with various tasks on my current project. I’ve been focused on implementing an interaction system, refining stair navigation, and addressing minor bugs. Additionally, I took some time to dabble in pixel art and created charming frog characters. Although they are simple, these pixelated amphibians bring a delightful touch to any project!

I’m quite pleased with the outcome, although I must admit that I’m not entirely satisfied with the first character on the left. It seems that I made a few mistakes there, but overall, I’m content with the results. Despite their small size of just 16 x 16 pixels, these pixel art frogs effectively capture the essence of these amphibious creatures. They embody the recognizable features and characteristics that instantly convey the idea of a frog.

See you next week with hopefully some more interesting stuff. Have a great time!

loading symbol Previous post #11 game dev stuff | master scene and transitions
zig zag pattern Next post #12 game dev stuff | planning ahead