game dev stuff #27

taking a break

preparing the prototype

or how to fix minor issues

Greetings! I’m still actively working on bringing the demo/prototype/vertical slice to life. My focus has been on addressing minor issues such as refining the fog of war, which was initially a basic plane. I’m also dedicating time to create appropriate textures and fine-tune the user interface.

As we approach the holiday season, I plan to take a break and spend quality time with my family. Consequently, there may not be updates posted around Christmas and New Year. Wishing you all well, and I look forward to reconnecting in the next year with, hopefully, a completed vertical slice. Happy holidays!