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the baite studios

site of an indie solo game dev

Category: #gamedev

#2 break | ending vacation

Posted On October 15, 2023February 17, 2025 By Jan
taking a break

Hello, everyone! I’ve returned from my trip to Turkey, and I’m brimming with newfound energy and a host of exciting ideas. I can’t wait to CONTINUE READING

Category: #gamedev

#1 break | taking a break

Posted On October 8, 2023February 16, 2025 By Jan
taking a break

Hello, everyone! I wanted to let you know that in the upcoming week, I’ll be taking a break from coding and game development as I’ll CONTINUE READING

Category: #gamedev

#23 game dev stuff | game flow

Posted On October 1, 2023February 16, 2025 By Jan
pixel art rpg stats icons

Despite my recent focus on my Steam page, I made a deliberate choice to take a break this week and concentrate on enhancing the flow CONTINUE READING

Category: #marketing

#2 marketing stuff | getting the name right

Posted On September 24, 2023February 17, 2025 By Jan
game dev log devious deck

Hello, everyone! I’m still in the midst of preparing my Steam page, including the creation of necessary assets like capsule art, and I’ve encountered a CONTINUE READING

Category: #marketing

#1 marketing stuff | setting up a steam page

Posted On September 17, 2023February 15, 2025 By Jan
steam icon

Greetings, fellow developers! I’m here to provide you with an update on this week’s progress in my project. I’m pleased to announce that I’ve made CONTINUE READING

Category: #gamedev

#22 game dev stuff | turn-based and stats

Posted On September 10, 2023February 17, 2025 By Jan
colorful rpg dice

Greetings, fellow developers! I’m excited to share the progress I’ve made this week in my project. One of the key accomplishments is the implementation of CONTINUE READING

Category: #gamedev

#21 game dev stuff | battle mechanics

Posted On September 3, 2023February 17, 2025 By Jan
battle screen ui layout

Greetings, everyone! I’m excited to share the latest progress on my project with you. Building upon the layout I introduced last week, and considering that CONTINUE READING

Category: #gamedev

#20 game dev stuff | battle UI

Posted On August 27, 2023February 12, 2025 By Jan
battle screen ui layout

Hello, followers! I’ll keep this update brief as I’ve just returned from the gamescom and I’m quite exhausted. Last week, I dedicated most of my CONTINUE READING

Category: #gamedev

#19 game dev stuff | locomotion

Posted On August 20, 2023February 17, 2025 By Jan
2.5D walking animation paper mario style

Hello there, dear readers! As I mentioned in my previous update, I’ve been diligently working on establishing the foundational elements of my second project. In CONTINUE READING

Category: #gamedev

#18 game dev stuff | publish asap

Posted On August 13, 2023February 14, 2025 By Jan

Hello fellow developers! I’m thrilled to bring you a significant update this week. As I delved into refining the basic layout and blockout of my CONTINUE READING

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